Research Area

Our Research Areas

Data Science

Data science is an interdisciplinary field of scientific methods, processes, and systems to extract knowledge or insights from data in various forms, either structured or unstructured.

Big Data

Big data is a term that describes the large volume of data – both structured and unstructured – that inundates a business on a day-to-day basis. But it’s not the amount of data that’s important.

Artificial Intelligence

Artificial intelligence is intelligence displayed by machines, in contrast with the natural intelligence (NI) displayed by humans and other animals. AI research is defined as the study of "intelligent agents".

Machine Learning

Machine learning is a field of computer science that gives computers the ability to learn without being explicitly programmed. Machine learning explores the study of algorithms that can learn from and make predictions on data

Games and Learning

Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments.

Multimedia Technology

Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. Multimedia contrasts with media that use only rudimentary computer displays such as text

Creative Arts Technology

Creative technology is a broadly interdisciplinary and transdisciplinary field combining Computing, Design, Art and the Humanities. The field of Creative Technology encompasses art, digital product design, digital media etc.

Cloud Computing

Cloud computing is an IT paradigm that enables ubiquitous access to shared pools of configurable system resources and higher-level services that can be rapidly provisioned with minimal management effort, often over the Internet.


The Internet of things (IoT) is the network of physical devices, vehicles, home appliances and other items embedded with electronics, software, sensors, actuators, and network connectivity which enables these objects to connect and exchange data.


E-Health (also written e-health) is a relatively recent healthcare practice supported by electronic processes and communication. It can also include health applications and links on mobile phones, referred to as m-Health or mobile health.

Business Intelligence

Business Intelligence (BI) comprises the strategies and technologies used by enterprises for the data analysis of business information. BI technologies provide historical, current and predictive views of business operations.

Software Engineering

Software Engineering is the application of engineering to the development of software in a systematic method. Knowledge of computer programming is a prerequisite for becoming a software engineer.

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